{"id":147,"date":"2020-02-20T17:50:00","date_gmt":"2020-02-20T17:50:00","guid":{"rendered":"https:\/\/zorka.agency\/?p=147"},"modified":"2021-05-11T12:05:29","modified_gmt":"2021-05-11T12:05:29","slug":"before-the-store-promotion-of-mobile-mmorpg","status":"publish","type":"post","link":"https:\/\/zorka.agency\/blog\/before-the-store-promotion-of-mobile-mmorpg\/","title":{"rendered":"Before the Store. Promotion of mobile MMORPG \u2212 Talion. Comprehensive Approach by Zorka.Agency and Gamevil"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/zorka.agency\/wp-content\/uploads\/2021\/02\/0_ALHJNtp60AHi6MyY-1-1024x576.jpg\" alt=\"\" class=\"wp-image-161\" srcset=\"https:\/\/zorka.agency\/blog\/wp-content\/uploads\/2021\/02\/0_ALHJNtp60AHi6MyY-1-1024x576.jpg 1024w, https:\/\/zorka.agency\/blog\/wp-content\/uploads\/2021\/02\/0_ALHJNtp60AHi6MyY-1-300x169.jpg 300w, https:\/\/zorka.agency\/blog\/wp-content\/uploads\/2021\/02\/0_ALHJNtp60AHi6MyY-1-768x432.jpg 768w, https:\/\/zorka.agency\/blog\/wp-content\/uploads\/2021\/02\/0_ALHJNtp60AHi6MyY-1.jpg 1400w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n<div class=\"m-border-top block\">\r\n    <div class=\"block__col-1\">\r\n        <h3>Challenge<\/h3>\r\n    <\/div>\r\n    <div class=\"block__col-2\">\r\n        <p id=\"b4af\" class=\"iv iw ig ix b iy tk ii iz ja tl ik jb jc ol jd je jf om jg jh ji on jj jk jm fn hy\" data-selectable-paragraph=\"\">Acquire a target number\u00a0<span id=\"rmm\">o<\/span>f pre-registrations during the first stage of the campaign and achieve a target number of qualified installs at stage two. Sources: myTarget, Target VK, influencers.<\/p>\n    <\/div>\r\n<\/div>\r\n\n\n<div class=\"m-border-top block\">\r\n    <div class=\"block__col-1\">\r\n        <h3>Introduction<\/h3>\r\n    <\/div>\r\n    <div class=\"block__col-2\">\r\n        <p>Talion is an open-world MMORPG from Gamevil, one of the largest game developers with offices in South Korea, USA, and Germany. Enhanced with stunning graphics, Talion tells a story about a war between alliances. Players have complete freedom in the game, can rotate the camera and look at their characters from various angles thanks to 360\u00b0 Point-of-View.<\/p>\n<p>We launched campaigns at the end of January, when a full version was not available, just a pre-registration release. iOS and Android users could express interest via a dedicated landing page, designed by Gamevil. When the game was officially launched, potential users received an email notification with a download link.<\/p>\n    <\/div>\r\n<\/div>\r\n\n\n<div class=\"m-border-top block\">\r\n    <div class=\"block__col-1\">\r\n        <h3>Comprehensive approach<\/h3>\r\n    <\/div>\r\n    <div class=\"block__col-2\">\r\n        <p id=\"a24b\" class=\"iv iw ig ix b iy tk ii iz ja tl ik jb jc ol jd je jf om jg jh ji on jj jk jm fn hy\" data-selectable-paragraph=\"\">Our partnership with Gamevil started in July 2018. We were speaking at a local meetup in South Korea, sharing an in-depth analysis of the Russian mobile games market and guidance on what to expect when starting out in Russia. After the talk, we met the Gamevil team for the first time. A few months later, in Berlin we\u2019re with Gamevil and launched a couple of test campaigns. The schedule was tough as the 1st launch was planned for January 28, just a month before releasing the full version.<\/p>\n<p id=\"f9b6\" class=\"iv iw ig ix b iy so ii iz ja sp ik jb jc sq jd je jf sr jg jh ji ss jj jk jm fn hy\" data-selectable-paragraph=\"\">The customer had pretty clear needs: ads in social media and influencer marketing. Geography of promotion \u2014 Russia. By that time, the game had been already fully localized. The customer had also prepared a landing page intended to acquire users. A logical approach that helps users become familiar with the product while also creating hype pre-release.<\/p>\n<p id=\"53ec\" class=\"iv iw ig ix b iy so ii iz ja sp ik jb jc sq jd je jf sr jg jh ji ss jj jk jm fn hy\" data-selectable-paragraph=\"\">Jumping ahead, we should point out that we arranged campaigns both for pre-release and post-release stages.<\/p>\n    <\/div>\r\n<\/div>\r\n\n\n<div class=\"m-border-top block\">\r\n    <div class=\"block__col-1\">\r\n        <h3>Campaign milestones | Pre-registrations<\/h3>\r\n    <\/div>\r\n    <div class=\"block__col-2\">\r\n        <p id=\"a3d7\" class=\"iv iw ig ix b iy tk ii iz ja tl ik jb jc ol jd je jf om jg jh ji on jj jk jm fn hy\" data-selectable-paragraph=\"\">Any\u00a0<strong class=\"ix eg\">performance campaign<\/strong>\u00a0starts with the target audience definition. In our case, it was men from 20 to 40 years. Additionally, we targeted audiences with similar games and interests: Gamers, Games, Video Games, Mobile Games, Online Games, Fantasy Games, MMORPG, Lineage, etc.<\/p>\n<p id=\"4c57\" class=\"iv iw ig ix b iy so ii iz ja sp ik jb jc sq jd je jf sr jg jh ji ss jj jk jm fn hy\" data-selectable-paragraph=\"\">Our main focus was social media, using myTarget and Target VK as traffic sources.<\/p>\n<blockquote>\n<p data-selectable-paragraph=\"\">At Zorka.Agency, we often work with game titles and didn\u2019t have any issues with traffic acquisition,\u201d <em class=\"ig\">says Zorka.Agency\u2019s CMO, Viktor Ryzhov<\/em>. The only thing that demanded a lot of our attention and time was creatives. The process of buying was handled exclusively by our in-house buying team. This enabled us to generate a very large number of creatives \u2014 hundreds during the whole campaign.<\/p>\n<\/blockquote>\n<p id=\"4444\" class=\"iv iw ig ix b iy so ii iz ja sp ik jb jc sq jd je jf sr jg jh ji ss jj jk jm fn hy\" data-selectable-paragraph=\"\">Influencer Marketing was another acquisition channel used in parallel with performance campaigns.<\/p>\n<p id=\"8b40\" class=\"iv iw ig ix b iy so ii iz ja sp ik jb jc sq jd je jf sr jg jh ji ss jj jk jm fn hy\" data-selectable-paragraph=\"\">Having analyzed our database with over 300k bloggers from 90 countries, we pre-selected 100 relevant influencers. Filtering further we strategically selected 21 core influencers with detailed KPIs: minimum and maximum number of views, clicks and target actions. After the final approval of the media plan, we set out with influencer ads. Here are a few examples:<\/p>\n<p data-selectable-paragraph=\"\">Video on the FROST channel. Format: full review.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/gO7BA7Hj95s\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Video on the Orc-podcaster channel. Format: integration.<br \/>\n<iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/2sJ_xQ0MajI\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Following common confidentiality practices, we cannot disclose the exact KPIs achieved. However, we are happy to say that we reached the overall milestones as set out on the pre-registration landing pages. Which means over 250,000 pre-registrations in total.<\/p>\n    <\/div>\r\n<\/div>\r\n\n\n<div class=\"m-border-top block\">\r\n    <div class=\"block__col-1\">\r\n        <h3>Campaign Milestones | Direct Downloads<\/h3>\r\n    <\/div>\r\n    <div class=\"block__col-2\">\r\n        <p id=\"871f\" class=\"ij ik gp il b im jz in io ip ka iq ir is kb it iu iv kc iw ix iy kd iz ja jc gi hm\" data-selectable-paragraph=\"\">The first thing that changed in performance campaigns after the in-store release was the cost model. We moved from CPA to CPI model and used it to evaluate the cost per install from different sources.<\/p>\n<p id=\"2c91\" class=\"ij ik gp il b im ke in io ip kf iq ir is kg it iu iv kh iw ix iy ki iz ja jc gi hm\" data-selectable-paragraph=\"\">In terms of approach, there was little difference between pre-registrations and installs. We kept the same traffic sources too. The only changes were in banners, which were specifically adapted for the game download.<\/p>\n<p data-selectable-paragraph=\"\">\n<p class=\"ij ik gp il b im ke in io ip kf iq ir is kg it iu iv kh iw ix iy ki iz ja jc gi hm\" data-selectable-paragraph=\"\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-149\" src=\"https:\/\/zorka.agency\/wp-content\/uploads\/2021\/02\/0_8iDce_q_iTG31gHX-300x157.jpg\" alt=\"\" width=\"300\" height=\"157\" srcset=\"https:\/\/zorka.agency\/blog\/wp-content\/uploads\/2021\/02\/0_8iDce_q_iTG31gHX-300x157.jpg 300w, https:\/\/zorka.agency\/blog\/wp-content\/uploads\/2021\/02\/0_8iDce_q_iTG31gHX-1024x536.jpg 1024w, https:\/\/zorka.agency\/blog\/wp-content\/uploads\/2021\/02\/0_8iDce_q_iTG31gHX-768x402.jpg 768w, https:\/\/zorka.agency\/blog\/wp-content\/uploads\/2021\/02\/0_8iDce_q_iTG31gHX.jpg 1200w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p data-selectable-paragraph=\"\">Not much changed for the influencer campaigns.<\/p>\n<blockquote>\n<p data-selectable-paragraph=\"\">Usually, we do recommend our clients to use a mix of non-gaming and gaming influencers to acquire game downloads,\u2019\u2019\u00a0<em class=\"gp\">says Dmitry Hudoy, Agency Director at Zorka.Agency.<\/em>\u00a0\u201cThis allows us to reach a wider audience while maximizing performance, as well as achieving the client\u2019s PR goals. In this particular case, upon the client\u2019s request, we leave the same set of influencers (only non-gaming) for the second stage of our campaign. In general, all integrations performed well during the first stage, except several channels that didn\u2019t meet our expectations. So, we agreed with the client to skip those.<\/p>\n<\/blockquote>\n<p id=\"7fe9\" class=\"ij ik gp il b im ke in io ip kf iq ir is kg it iu iv kh iw ix iy ki iz ja jc gi hm\" data-selectable-paragraph=\"\">Our internal platform Zorka.Video (developed in-house by Zorka.Mobi) helps us to precisely track performance of influencer ads. It aggregates data about the number of views, link clicks and app installs. And thanks to its ability to forecast the minimum and maximum performance indicators for each channel, the platform makes campaign planning a breeze.<\/p>\n<p id=\"865c\" class=\"ij ik gp il b im ke in io ip kf iq ir is kg it iu iv kh iw ix iy ki iz ja jc gi hm\" data-selectable-paragraph=\"\">On February 28, Talion\u2019s official release day, influencers started to publish ad videos. They were coming out as scheduled for 9 days, till March 8. After 2 to 3 weeks, when the videos reached the max amount of views, the client could fully evaluate the results based on the reports we provided.<\/p>\n<p id=\"9453\" class=\"ij ik gp il b im ke in io ip kf iq ir is kg it iu iv kh iw ix iy ki iz ja jc gi hm\" data-selectable-paragraph=\"\">It is worth noting that during the advertising campaign Talion became the #1 RPG in Russia.<\/p>\n    <\/div>\r\n<\/div>\r\n\n\n<div class=\"m-border-top block\">\r\n    <div class=\"block__col-1\">\r\n        <h3>Takeaways<\/h3>\r\n    <\/div>\r\n    <div class=\"block__col-2\">\r\n        <p>Today, the combination of performance and influencer marketing israre. Advertisers are typically reluctant to launch campaigns at pre-release. This case proves that this strategy is not only reasonable but can greatly improve the promotional result. On the one hand, influencer marketing increases the audience\u2019s loyalty and gives the opportunity to provide users with a detailed product overview. On the other hand, performance marketing delivers narrow targeting and works well with influencers. This synergy creates a viral effect that improves the overall result.<\/p>\n    <\/div>\r\n<\/div>\r\n","protected":false},"excerpt":{"rendered":"<p>Today, marketers have a fixed pool of tools for mobile apps promotion: classic performance marketing, media campaigns, influencer marketing, etc. However, it\u2019s not as simple as it sounds. It\u2019s important to have not only the right tools but also the right strategy. In this article, we will tell you about an unusual case where we used two user acquisition channels: influencer marketing and buying CPA traffic. And we did all this ahead of the official launch.<\/p>\n","protected":false},"author":1,"featured_media":148,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_yoast_wpseo_focuskw":"performance marketing influencer marketing","_yoast_wpseo_metadesc":"Today, marketers have a fixed pool of tools for mobile apps promotion: classic performance marketing, media campaigns, influencer marketing, etc. However, it\u2019s not as simple as it sounds.","intro":"<p id=\"5d99\" class=\"iv iw ig ix b iy ii iz ja ik jb jc jd je jf jg jh ji jj jk mg jm fn hy\" data-selectable-paragraph=\"\">Today, marketers have a fixed pool of tools for mobile apps promotion: classic performance marketing, media campaigns, influencer marketing, etc. However, it\u2019s not as simple as it sounds. It\u2019s important to have not only the right tools but also the right strategy. In this article, we will tell you about an unusual case where we used two user acquisition channels: influencer marketing and buying CPA traffic. And we did all this ahead of the official launch.<\/p>","footnotes":""},"categories":[1],"tags":[],"class_list":["post-147","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Before the Store. Promotion of mobile MMORPG \u2212 Talion. Comprehensive Approach by Zorka.Agency and Gamevil - Zorka.Agency<\/title>\n<meta name=\"description\" content=\"Today, marketers have a fixed pool of tools for mobile apps promotion: classic performance marketing, media campaigns, influencer marketing, etc. However, it\u2019s not as simple as it sounds.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/zorka.agency\/blog\/before-the-store-promotion-of-mobile-mmorpg\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Before the Store. Promotion of mobile MMORPG \u2212 Talion. Comprehensive Approach by Zorka.Agency and Gamevil - Zorka.Agency\" \/>\n<meta property=\"og:description\" content=\"Today, marketers have a fixed pool of tools for mobile apps promotion: classic performance marketing, media campaigns, influencer marketing, etc. However, it\u2019s not as simple as it sounds.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/zorka.agency\/blog\/before-the-store-promotion-of-mobile-mmorpg\/\" \/>\n<meta property=\"og:site_name\" content=\"Zorka.Agency\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/zorka.agency\" \/>\n<meta property=\"article:published_time\" content=\"2020-02-20T17:50:00+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2021-05-11T12:05:29+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/zorka.agency\/blog\/wp-content\/uploads\/2021\/02\/0_ALHJNtp60AHi6MyY.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1400\" \/>\n\t<meta property=\"og:image:height\" content=\"787\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"zorka\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@ZorkaAgency\" \/>\n<meta name=\"twitter:site\" content=\"@ZorkaAgency\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"zorka\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/zorka.agency\/blog\/before-the-store-promotion-of-mobile-mmorpg\/\",\"url\":\"https:\/\/zorka.agency\/blog\/before-the-store-promotion-of-mobile-mmorpg\/\",\"name\":\"Before the Store. 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