Start by defining the job to be done. Soft launch needs fast creative learning and store signal; global launch needs reach and efficient installs; live-ops aims for stable payer cohorts and reactivation; seasonal events focus on content spikes that support offers and new features. Your objective decides the creator mix, content formats, and how you judge success.
Translate the objective into one primary success metric and two supporting diagnostics. If your goal is efficient acquisition, optimize for cost per qualified install while monitoring D1 and early monetization events. If your goal is feature adoption or reactivation, optimize for cost per target event (e.g., tutorial completion, level threshold, return session) and track uplift in organic traffic in target geos. Make these definitions explicit in briefs and contracts so creators aim for the same scoreboard.
Align your internal guardrails early. Confirm target geos, platform focus, watch-outs around age-gating and platform policies, and the approvals path for creative and copy. This reduces late-stage friction and keeps your testing calendar on track.
Most campaigns fail not because the creator is “too small,” but because their audience’s reason for watching does not match why someone would play your game. Use the MOTIVE-MATCH Map to align creator archetypes with player motivations.
1) Audit your game’s top player motivations. Think mastery (skill expression), competition (PvP, rankings), creativity (building, customization), narrative (story, world), relaxation (idle, cozy), social (co-op, clans), and discovery (variety, novelty).
2) Classify creator archetypes you can work with: pros (skill-first), entertainers (personality-driven), min-maxers (systems optimizers), storytellers (roleplay, lore), variety streamers (novelty seekers), cosplayers and artists (aesthetic builders), challenge creators (short-form, trends).
3) Match motivations to archetypes. For mastery and competition, favor pros and min-maxers with proof-oriented content. For creativity and narrative, use storytellers and artists who can world-build. For relaxation and discovery, lean into variety entertainers who normalize casual play.
4) Stress-test overlap with platform context. Short-form platforms skew toward trend and challenge; long-form favors depth and mastery. Choose formats that carry the motivation clearly within platform norms.
Outcome: a shortlist of creator types per motivation. This reduces wasted outreach and increases the odds your creative hits the “why play now” nerve for the right audience.
Influencer content converts when it compresses hook, proof, and action into a tight arc. Use the 3×3 Creative Matrix to design repeatable variations without creative burnout.
– Axes: Hook x Proof x Action, balanced against Format x Length x Tone.
– Hook options: challenge (“bet you can’t beat this level”), curiosity gap (“I made a bad choice and it paid off”), social proof (“my clan carried me to top 100”), aspiration (“this combo breaks the meta”), cozy loop (oddly satisfying progress moments).
– Proof options: live gameplay with on-screen goals, side-by-side meta explanation, quick build guide, narrative clip with stakes, montage of unlocks or customization.
– Action options: direct app link + incentive, creator code perk, time-limited event mention, clan/guild invite, duet/remix prompt.
Practical build: Script for the first three seconds, then show the exact thing you promise. Keep brand and store link visible or referred to every 10–15 seconds on long-form. Add subtitles by default. For short-form, aim for one clear idea per video; for long-form, structure chapters around distinct moments of proof.
Shoot modularly so the same session yields organic posts, whitelistable assets for Spark or equivalent, and UGC ad cuts. Maintain a creative log that tags each asset with hook type, feature spotlighted, and intended funnel stage. This makes later analysis and scaling objective rather than taste-based.
Random one-off tests won’t teach you where to invest. Plan a ladder: seed, signal, scale, sustain.
Seed: Run small placements across diverse creator archetypes and hook types. The goal is directional learning about which motives and formats pull attention and drive qualified traffic for your game and geo. Keep logistics light: simple brief, clear call to action, clean tracking.
Signal: Double down on combinations that show early signs of efficiency and engagement quality. Expand creative variants within the winning hook type and test different CTAs (code vs link vs event tie-in). Start creator clustering: group creators whose audiences behave similarly in your MMP and analytics.
Scale: Negotiate deeper packages with creators in winning clusters. Turn top-performing organic posts into paid via whitelisting or Spark to extend reach, control frequency, and stabilize unit economics. Layer in creator lookalike outreach using shared tags like game genre affinity and observed audience device mix.
Sustain: Build a roster and cadence. Secure recurring slots around your live-ops beats, updates, and season launches. Use predictable cycles to pre-produce assets, lock ad permissions, and align with store featuring windows where relevant.
For clean readouts, standardize experiment design. Define control windows or geos where feasible, lock flight dates, and agree on cool-down periods to separate effects from overlapping paid spend. Pre-register success criteria, so scaling calls are rule-based, not anecdotal.
Attribution for influencer traffic is messier than pure performance channels, but it is manageable with the right stack and discipline. Separate click-through and view-through behaviors, and attribute creators via unique deep links, UTM parameters, and codes where platform rules allow.
– MMP links: Generate per-creator, per-video links with consistent naming convention (platform_creator_handle_hook_type_date).
– Deep linking: Use universal/app links that land the user inside the right surface (tutorial, event page, or shop) after install. Add fallback to store if not installed.
– SKAN and privacy: Set postback windows that reflect your game’s early value moments; include coarse-to-fine mapping aligned to your event schema. Respect platform policies on incentives and disclosures.
– Postbacks and events: Track first open, tutorial completion, first session length, level or milestone thresholds, and first monetization event. Tag events with creative ID for cohort analysis.
– View-through support: Use platform-level view-through data where available; triangulate with directional uplift in branded search and store page views during flights.
– Promo codes: When allowed, use creator codes for web or in-app rewards that tie redemption to creator exposure without relying solely on links.
– MMM / uplift tests: Periodically run geo or time-based holdouts to estimate incrementality, especially as you move more budget into whitelisted or paid amplification.
Judge the channel with tiered KPIs. Tier 1: acquisition efficiency or event cost aligned to your objective. Tier 2: early quality indicators (retention, session depth, payer propensity proxies). Tier 3: halo effects (organic uplift, creator-led content reuse performance, social follow growth). Make decisions on Tier 1 and 2; treat Tier 3 as supporting context, not the primary trigger to scale.
Clear offers speed up negotiations and protect downstream usage. Use the R.O.L.E. Offer Framework to structure proposals and avoid surprises later.
– Rate: Package price by deliverable and platform, with adders for exclusivity, event support, or extra edits.
– Ownership: Define who owns raw footage and final assets; include language for creator licensing of likeness and voice in ads where needed.
– Length: Specify content duration and usage window for organic placements and paid amplification. Align to your live-ops cadence.
– Exclusivity: Set reasonable category exclusivity by sub-genre and time window to avoid conflicts without overpaying for blanket bans.
Prefer hybrid models that align incentives when the creator is comfortable: base fee plus performance kicker tied to verified events. Secure ad permissions in-platform so you can convert best posts into paid after they prove themselves. Document disclosure requirements and ensure creators label content per platform rules to avoid enforcement risks that can nuke momentum mid-flight.
Protect your budget from low-quality traffic. Add basic fraud hygiene: velocity checks on installs per minute, device and IP anomalies, and sudden geo spikes outside your target. Use creator whitelisting from official handles rather than dark-posting from pages that do not match the creator’s identity.
Turning creators into a dependable UA engine is less about luck and more about systems. Define the job to be done, match creators to the motives your game actually satisfies, build modular creative with a tight hook–proof–action arc, and measure with discipline. Scale what performs through packages and paid amplification, retire what does not, and keep your roster aligned to your live-ops calendar. Do this consistently and the channel will graduate from experiments to a core growth pillar.
If you want to operationalize this playbook faster, Zorka.Agency can help. We’ll audit your current creator efforts, map a motive-aligned roster, and stand up a test plan with clean tracking and ready-to-scale creative. Get in touch to see a tailored shortlist, a first-month experiment calendar, and the budget guardrails to grow with confidence.