Esports influencer marketing for competitive audiences.

Creator and streamer campaigns for competitive titles — PUBG, Arena Breakout, HAWKED, World of Tanks. We buy attention from the people competitive players actually watch, and measure it on installs rather than impressions.

Competitive titles we've worked on.

Battle royale, extraction shooters, arena PvP and vehicle combat — on PC, console and mobile.

PUBG: Battlegrounds
PUBG: Battlegrounds
PUBG Mobile
PUBG Mobile
Arena Breakout
Arena Breakout
HAWKED
HAWKED
World of Tanks & Warships
World of Tanks & Warships
Star Wars: Hunters
Star Wars: Hunters
Custom Twitch Campaigns
Custom Twitch Campaigns
eSports Campaigns
eSports Campaigns
PUBG: Battlegrounds
PUBG: Battlegrounds
PUBG Mobile
PUBG Mobile
Arena Breakout
Arena Breakout
HAWKED
HAWKED
World of Tanks & Warships
World of Tanks & Warships
Star Wars: Hunters
Star Wars: Hunters
Custom Twitch Campaigns
Custom Twitch Campaigns
eSports Campaigns
eSports Campaigns

Full campaign breakdowns with metrics live in the case studies.

How we reach a competitive audience.

Competitive players judge a title on mechanics and skill ceiling, so creator selection is skill-led and briefs leave room for a real opinion.

  • Streamer activations

    Live play sessions with creators who genuinely rank in your genre. Competitive viewers spot a creator who cannot play within a minute, and the campaign dies there.

  • Moment marketing

    Content scheduled into the window when a competitive audience is already gathered around a major. You capture the attention without paying for official event rights.

  • Skill and guide content

    Meta breakdowns, loadouts, rank climbs and patch reactions — the formats competitive players actively search for, which keep earning views long after publication.

  • Pro-player creator deals

    Competitors who also make content, briefed as creators rather than signed as athletes. Their endorsement carries the weight of demonstrated skill.

  • Interactive stream tooling

    Overlays, extensions and chatbots built so a viewer takes part rather than only watches. Built in-house — see the Custom Twitch Campaigns case study.

  • Paid amplification

    The creator cuts that beat the KPI, pushed as paid media across Meta, TikTok and YouTube with usage rights already negotiated into the original deal.

  • TwitchWhere competitive play is watched live and trust is built in real time
  • YouTubeGuides, highlights and meta content that compounds installs for months
  • TikTokDiscovery among newer players entering the genre
  • XScene chatter around announcements, patches and competitive events

What we run, and what we don't.

Esports covers several businesses that have little to do with each other. We are the media side of it. Knowing where the line sits saves everyone a discovery call.

What we run

  • Creator and streamer campaigns targeting competitive-game audiences
  • Livestream activations, watch-alongs and moment marketing around majors
  • Content deals with pro players, briefed as creators
  • Interactive stream tooling — overlays, extensions, chatbots
  • Paid amplification of creator content, with usage rights included
  • Contracts, local compliance and creator payments in every market we run

What we don't

  • Tournament production or broadcast — we do not run events
  • Team sponsorship and naming-rights brokerage
  • Player talent management, contracts or transfers
  • League and franchise operations

If that is the brief, an event or talent agency is the right partner — and we will tell you so rather than take it on.

Questions we get asked.

It runs creator campaigns aimed at competitive-game audiences: finding the streamers and video creators those players already watch, contracting and briefing them, managing publication around competitive moments, and reporting on installs and revenue. It is a media discipline, not event management — the product is attention from an audience that trusts a specific creator, bought and measured like any other channel.

Let's win the
game.

Whether you're soft-launching, scaling, or relaunching — we'll bring the creators, the creative and the numbers.